Daxx
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"Quote" —Daxx

The Daxx hail from the dry, barren planet of Daxidas-il, and you'll never hear of one being thirsty. While incredibly strong, they do not sweat, and, in fact, can store enormous amounts of liquid and/or fat in special sacks around their waists. They have four arms, all of which are of equal strength, which makes them particularly good at wielding ranged weapons or heavy bashing weapons. They are typically quite an emotional species - typically ranging from anger to, more frequently, blind rage. Daxx, in their mother tongue, do not possess a word for "happy"; their equivalent means "content that things are going as they should". Likewise, they also fail to possess words for things like "sad", "depressed", or "anxious". It goes without saying that they have a difficult time conversing with many other species. A less well-known fact about the daxx is that although they breathe oxygen, they require O2 concentrations much higher than most other species.

Much like humans, the daxx have always been considered a menace to galactic society, expanding quickly into their neighbor's territory whenever they sight something that looks particularly valuable. However, their ships are little more than cargo freighters, and their ability to bluff (or call the bluffs of other species) is minimal, making them far less of a galactic threat. Despite this, they have nevertheless managed to become recognized universally as a major species.

Description

Physical appearance

Physical appearance

Abilities

Daxx characters have the following characteristics:

  • +1 strength
  • +1 willpower
  • +1 conventional
  • Four upper limbs: Daxx have four pairs of fully-usable limbs. They can hold things with them, and fire weapons with them. Each arm is just as useful as any other. Daxx also get their dual-wielding penalties halved: dual wielding only gives dual-wield penalties if doing three or more actions with their arms at once.
  • Doesn't need water: The Daxx have almost no need for water because they can store it like a camel. A mostly roleplaying-oriented ability.
  • -1 agility
  • -1 speed
  • -1 charisma
  • Unusual lungs: Their unusual lungs, developed to fit their homeworld, find normal air both too thin for breathing and toxic. When not in a specifically Daxx-friendly atmosphere, they must either wear a facemask or a spacesuit.
  • Can't wear belts: Due to the large expandable sacks about their torso that store water for extended periods, Daxx find belts uncomfortable (or in extreme situations, dangerous). They cannot wear any of the belts provided by Tartarus Inc.
  • Emotionally stunted: Daxx have disadvantage on all charisma rolls in emotional situations, when the emotion at hand is anything other than "I'm going to kill you in the face."
  • Clumsy under fire: Does an extra roll prior to dodging. Rolling a 1 or 2 immediately causes the dodge to fail. Light cover can reduce the penalty to a 1 only, while full cover removes this penalty entirely.

Society

Personality

Personality

Culture

Culture

Homeworld

Technology

Technology

Government

Government

History

Languages

http://i.imgur.com/Aem2YjT.jpg

History


Species
AzquadBheziansDaxxFysarGorvansHiltorelKrolumPlodiiSybnialsTachikaWralk

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