Name: Bob
Rank: Airman (0)
Class: Combat
Level: 2
Credits 200
Age Unknown, mentally 6
Gender Male
Energy 2
Durability 1
Maneuverability 1
Hacking -2
Computer -2
PSI Unit 0
Robotics -2
Engine 0
Stat points 500
Charisma 1
Intuition 0
Handiwork -2
Conventional 1
Unconventional 2
Exotic -2
General Knowledge -2
Auxiliary 0
Skill points 0
GK use left No
"Meh Bob!" —Bob

Player: Cha0zz

Personal Information

Bob wasn't always Bob. Before Bob was Bob, he was Joachim Karther, a casual student at a good university. During his time at uni Joachim made a lot of friends, one of those friends asked him if it would be ok to conduct some experiments on him, as always Joachim was happy to help a fellow student in his research. The experiments turned out to be a combination of gene therapy and hormone cocktails. The result of the experiment was a vastly increased muscle mass, unfortunately it also meant a vastly decreased brain size, it was as if Joachim's brain had developed backwards, his mental capacity reduced to that of a sixyear old child. But of all this, Bob remembers nothing, the first thing he remembers is waking up in an alley with a group of shady looking people around him, although they didn't look shady in the eyes of Bob, he is too dumb for that. The people turned out to be members of a large gangster group, the leader of the group ('boss' for Bob) 'adopted' Bob and exploited him as dumb muscle. During his time with "boss", Bob learned to use a wide assortment of guns. It was however unfortunate that he stupidly enough forgot to use them when the police decided to raid the place of his boss, instead he just looked at the officers with a dumb smile on his face while uttering "meh Bob, Bob no hurt you". The officers couldn't bring himself to shoot poor Bob and instead decided to send him to the REKT program.

Doctors report: The subject seems to be totally unaware of his age and only answers with 'meh Bob!' when asked. A quick medical analysis points out that the subject is physically at his best and has exceptional strength but his mental age seems to be equal to that of a six year old child. Under normal conditions the subject appears to be able of coherent speech but under emotional duress the subject's grammar and vocabulary seems to reduce to that of a child.


Bob is a friendly and tender hearted being, he also is completely obedient to the person he calls 'boss' which always is a very dominant and/or very charismatic person.
Bob is also very dumb, as in incredibly dumb, it is a wonder that he has the mental capacity to breathe.
Bob also knows no fear, except fear for the darkness, all other kinds of fear are too complex for Bob's primitive brain.

Reason your character got REKT

Bob was captured during a police raid on the headquarters of the gangster group. The police found the place completely empty due to an early warning system of the gangsters that tripped the alarm, the only living being still in the compound was Bob. Why Bob? Because Bob was too dumb to try to escape. He is also too dumb to understand what the REKT program is.



Bought Ship Equipment

Infantry Gear

Additional Knowledge


Mission History

Mission 1 — Squad Beta (leader)

  • 1 fighter kill
  • 1 fighter assist
  • 1 infantry assist
  • 3 infantry kills


  • Canopy cracked and structural damage
  • crashed CASKET (fixed - able to lift off, but only just)
  • face and back hurt
  • Hand hurt badly (cauterized, patched and coagulated by Gearhead, hurt further by falling)
  • face hurt
  • faceplate cracked

Notable achievements:

  • intimidated wall
  • got stuck in stasis field
  • made a Hiltorel friend
  • helped Squidfriend get free
  • delivered box with orders to the Nemesis
  • went to help finish Alpha in the gravplant
  • helped load up the stellaplex


  • Hiltorel airshield belt for air (got from Saoirse)
  • a bottlecap
  • a shiny rock
  • a bird feather which might not actually be a bird feather
  • some kind of ray gun that makes you look cool when you pose with it
  • a neat mask-thing you found off a dead guy, and it's fun to look through
  • something that looks almost like a grenade, but you can't find the pin to pull to test it
  • a piece of ship paneling that almost looks like a map, but you can't read it
  • a pretty box you can't get the lid off of
  • exactly thirty-seven pieces of debris that you thought looked cool at the time, but may have second thoughts about later
  • a lumpy pebble that reminds you of Jimmy
  • a shiny rock with wavy bands

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