Infantry Tech

Sometimes called "Squishy Tech" because it's meant for you, and you specifically, squishies. The flesh is weak, and this stuff is meant to make it a little tougher – but you often have to actually get out of your ship for it to be of any use. Don't worry, I'm sure they'll politely stop shooting while you blowtorch your way through that door over there. The weapons are free – we wouldn't want you to go in empty-handed, would we? Of course not – that would look bad on us. However, the rest of it takes hard cash. You are, after all, expendable.

Food is free - you get whatever you want to take with you, within reason - asking for something expensive will probably get you cooked. There's no need to add it to your list of purchases. (Simply roleplay it in. I don't expect missions to last long enough for you to need to ration food.)

Conventional Infantry Gear

Weapons that make use of projectiles or light to deal damage to a target. This category also includes self-propelling weapons such as rockets.

Unconventional Infantry Gear

This category includes melee weapons, explosives and other unconventional gear.

Exotic Infantry Gear

This category includes alien weapons and alien-tech based weapons. It also contains weapons that are connected to your PSI-Unit.

Items & Tools

Defense items, tools and medical items.

Suit Upgrades

Better suits and upgrades for your suits such as shields and thrusters.

Anatomical Upgrades

Normal arms not good enough for you? You'll find what you need here.

Misc

Stuff that doesn't fit in any other category, mostly equipment, gear and clothing that inmates smuggled in.

Standard Gear

Stuff that you get for free when you join REKT, no need to buy it or request it.

Alien Abilities

Abilities that can be gained by touching a quantum orb.


If you have any suggestions for additional gear, please post them here

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License