Landing Autopilot
Being the class clown has its pros and cons. Pros: everybody at least recognizes you enough to avoid you. Cons: it was piloting class, and congrats on flying into a building on your very first mission. Does it hurt like hell? It should. You deserve it - at least, if you aren't even intelligent enough to buy one of these. For the incredibly cheap price of a thousand creds, you can defy Darwin, turn heads, and keep from ever having to land yourself again. You don't even have to be in the seat… although that's strongly recommended, given what happened to the last guys.
  • Creds: 1000 creds
  • Ammo: Included separately
  • Requirements: A ship
  • Rolls: None

Additional Details

  • A guaranteed safe landing, for a price.
  • Works infinitely. Take off and land as much as you want.
  • Doesn't work for landing in particularly tight or strange spaces.
  • Landing is safe by default unless your ship's RCS thrusters are damaged, there's combat in the immediate area, you're landing somewhere strange, or you are trying to act quickly. Keep this in mind.
  • Will also work remotely, even if you don't happen to be in the ship at the time.

Ingame Example

Ingame Example


Ship: Conventional
Ship: Unconventional
Ship: Exotic
Ship: Auxiliary
Ship: Handiwork
Ship: Robotics
Ship Catalog

Tag as ship gear | Tag as infantry gear
Tag as WIP | Remove WIP tag
Tag as has image | Remove has image tag

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License