Kinetic Bumper
Calling this thing a "bumper" really only describes its appearance. if anything, the effectiveness is more like shoving a dozen cruise missiles up an elephant's ass and using it to wallop the shit out of a baby. This thing stores kinetic energy collected by running into things while in Mode A, and releases it all at once in the form of powerful gravitational distortions when you ram (or tap!) something using Mode B. Makes your ship a bit tougher against collision damage on the front, but as I always try to remind you assholes: you're not invincible. Also, if you try to dock before shutting this thing off, I'll blast you straight to hell.
  • Creds: 3000
  • Ammo: none
  • Requirements: Maneuverability +0; Requires empty hood
  • Rolls: Attacker's Unconventional and Speed vs Defender's Maneuverability and Durability

Additional Details

  • The science is sound!
  • Maximum effective speed is 150 kph
  • Collision still damages you
  • Effectiveness depends on how maneuverable you are and how durable your ship is

Ingame Example

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Ship: Conventional
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Ship Catalog

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